Computer games and immersive entertainment : next frontiers in intellectual property law / Chrissie Scelsi and Ross A. Dannenberg, editors.
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Corporate Author: | |
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Other Authors: | , |
Language: | English |
Published: |
Chicago, Illinois :
ABA, Sections of Intellectual Property Law,
[2019]
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Edition: | Second edition. |
Subjects: | |
Physical Description: | xxix, 382 pages : illustrations ; 23 cm |
Format: | Book |
Contents:
- Contracts as private law in video games and immersive entertainment
- Copyright law
- Patents : real -world issues in mixed realities
- Implications of video games and immersive entertainment in trademark law
- Implications of video games and virtual worlds and the law of trade secrets
- Rights of publicity
- International considerations of video games and immersive entertainment.