Structures of participation in digital culture / edited by Joe Karaganis.
Corporate Author: | |
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Other Authors: | |
Language: | English |
Published: |
New York :
Social Science Research Council,
[2007], ©2007.
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Subjects: | |
Physical Description: | 284 pages : illustrations ; 26 cm |
Format: | Book |
Contents:
- Presentation / Joe Karaganis
- The past and the Internet / Geoffrey C. Bowker
- History, memory, place, and technology: Plato's Phaedrus online / Gregory Crane
- Other networks: media urbanism and the culture of the copy in South Asia / Ravi Sundaram
- Pirate infrastructures / Brian Larkin
- Technologies of the childhood imagination: Yu-Gi-Oh!, media mixes, and everyday cultural production / Mizuko Ito
- Pushing the borders: player participation and game culture / T.L. Taylor
- None of this is real: identity and participation in Friendster / danah boyd
- Notes on contagious media / Jonah Peretti
- Picturing the public / Warren Sack
- Toward participatory expertise / Shay David
- Game engines as open networks / Robert F. Nideffer
- The Diablo pogrom / Doug Thomas
- Disciplining markets in the digital age / Joe Karaganis
- Price discrimination and the shape of the digital commodity / Tarleton Gillespie
- The ecology of control: filters, digital rights management, and trusted computing / Joe Karaganis.