Women and gaming : the Sims and 21st century learning / James Paul Gee Elisabeth R. Hayes.

Bibliographic Details
Main Author: Gee, James Paul
Other Authors: Hayes, Elisabeth
Language:English
Published: New York : Palgrave Macmillan, 2010, [2009]
Subjects:
Genre:
Physical Description:[vii], 207 pages : illustrations
Format: Book
Contents:
  • Introduction
  • Video games and 21st century skills : why the sudden worldwide interest in video games and learning
  • The nickel and dimed challenge : designing new forms of socially conscious play
  • A young girl becomes a designer and goes global, succeeding at 21st century skills but not at school
  • How passion grows : a retired shut in goes from making a purple potty to gaining millions of fans
  • Passionate affinity groups : a new form of community that works to make people smarter
  • A young girl and her vampire stories : how a teenager competes with a best selling author
  • From the Sims to Second Life : a young woman transforms her real life
  • What does it all mean : what women and the Sims have to teach us about what education and learning will look like in the 21st century.