Real games : what's legitimate and what's not in contemporary videogames / Mia Consalvo and Christopher A. Paul.
"Real Games is an exploration of how the discourses surrounding videogames shapes what games get made and played as well as who is invited to play them. By making appeals to 'real games,' players and developers center certain kinds of experiences and marginalize others. The authors argue that this p...
Uniform Title: | Playful thinking (Cambridge, Mass)
|
---|---|
Main Authors: | |
Language: | English |
Published: |
Cambridge, Massachusetts :
The MIT Press,
[2019]
|
Series: | Playful thinking (Cambridge, Mass)
|
Subjects: | |
Genre: | |
Physical Description: | xxxvii, 180 pages : illustrations ; 22 cm. |
Format: | Book |
System Under Maintenance
Our Library Management System is currently under maintenance.
Holdings and item availability information is currently unavailable. Please accept our apologies for any inconvenience this may cause and contact us for further assistance:
Please contact Reference and Discovery Services via their Contact Form or call them directly at: 517-353-8700 for assistance.