Neomedievalism in the media [electronic resource] : essays on film, television, and electronic games / edited by Carol L. Robinson and Pamela Clements ; with a preface by Richard Utz.

Bibliographic Details
Other Authors: Robinson, Carol L.
Clements, Pamela
Language:English
Published: Lewiston : The Edwin Mellen Press, 2012.
Subjects:
Online Access:
Variant Title:
Neomedievalism in the Media: Essays on Film, Television, and Electronic Games
Format: Electronic eBook

MARC

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245 0 0 |a Neomedievalism in the media  |h [electronic resource] :  |b essays on film, television, and electronic games /  |c edited by Carol L. Robinson and Pamela Clements ; with a preface by Richard Utz. 
246 2 |a Neomedievalism in the Media: Essays on Film, Television, and Electronic Games 
260 |a Lewiston :  |b The Edwin Mellen Press,  |c 2012. 
504 |a Includes bibliographical references and index. 
505 0 |a Introduction: neomedievalism in a vortext of discourse: film, television, and digital games / Carol L. Robinson -- Remembering dismembering: reading the violated body medievally / Leslie A. Coote -- Neomedieval trauma: the cinematic hyperreality of Geoffrey Chaucer's The Canterbury tales / Pamela Clements -- The use of nature: representing religion in medieval film / Christopher Roman -- Neo-Bushido: neomedieval anime and Japanese essence / Jennifer deWinter -- "You're still living in the Middle Ages!": time travel in Doctor Who and pseudo-historical, neomedieval alternate realities / Dave Rolinson -- "What do we do? hop on a bus to medieval times?": the use of medievalism in television fiction / Roderick W. McDonald -- "What's in your wallet?": how to construct an "authentic" Middle Ages / Alison Tara Walker -- The new scriptoria: neomedievalism and online textual communities / Lauryn Mayer -- Gaming with Odin: myth, context, and reconstruction of Hnefa-tafl, an Old Norse board game / Leon Wild -- The name of the game: misuses of neomedievalism in computerized role-playing games / Clay Kinchen Smith -- Commodifying the medieval in magic online / KellyAnn Fitzpatrick -- Blood will out: genealogy as destiny in medieval(ist) gaming / Amy S. Kaufman & Cory Grewell -- "For your labor I will give you treasure enough": labor and the third-estate in medieval-themed role-playing games / Kevin Moberly & Brent Moberly -- Neo-Tolkienism: plays upon playing with J. R. R. Tolkien's Playing with language / Carol L. Robinson & Pamela Clements -- "I'm not dead, yet!"-tracing the Pythonesque in neomedievalist media / Carol L. Robinson -- Epilogue: re-creating the medieval world / Terry Jones. 
650 0 |a Middle Ages in motion pictures. 
650 0 |a Medievalism in motion pictures. 
650 0 |a Middle Ages on television. 
650 0 |a Medievalism on television. 
650 0 |a Middle Ages in video games. 
650 0 |a Medievalism in video games. 
700 1 |a Robinson, Carol L. 
700 1 |a Clements, Pamela. 
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773 0 |t eBook Academic Collection (EBSCOhost) – North America   |d EBSCO 
776 1 |t Neomedievalism in the media  |w (DLC)2012007033 
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856 4 0 |y Access Content Online(from eBook Academic Collection (EBSCOhost) – North America)  |u https://ezproxy.msu.edu/login?url=https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=e000xna&AN=457521  |z eBook Academic Collection (EBSCOhost) – North America: 2012