Artificial Intelligence and Games [electronic resource] by Georgios N. Yannakakis, Julian Togelius.

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and...

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Bibliographic Details
Main Authors: Yannakakis, Georgios N. (Author)
Togelius, Julian (Author)
Corporate Author: SpringerLink (Online service)
Language:English
Published: Cham : Springer International Publishing : Imprint: Springer, 2018.
Edition:1st ed. 2018.
Subjects:
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Format: Electronic eBook

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Online Access

Springer Computer Science eBooks 2018 English/International: 2018 (Springer Link)