Inside video games [electronic resource] / by Meg Marquardt.

Introduces video game technology, describing the very first games with poor graphics, the types of platforms and hardware used for different games, and how improvements in hardware and software have made games more realistic.

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Bibliographic Details
Main Author: Marquardt, Meg (Author)
Language:English
Published: Minneapolis, Minnesota : Core Library, an imprint of Abdo Publishing, [2019]
Series:Inside technology
Subjects:
Genre:
Online Access:
Format: Electronic eBook
Contents:
  • Gaming made real
  • Computer and console hardware
  • Software, coding, and design
  • The future of video games
  • Fast facts
  • Stop and think
  • Glossary
  • Online resources
  • Learn more
  • Index
  • About the Author.